Hello! I'm a senior UI/UX designer in games, residing in Berlin.
In my 15+ years of experience, I have worked on a range of mobile games that are compatible with a wide variety of devices (iOS, Android, Web, Java) and shipped all over the world.
Currently, I am specialising in creating intuitive interfaces, starting from the UX phase (flows, wireframing, player testing) through the UI (creating mockups and final assets in 2D and 3D) till implementation in the game engine (Unity).
Collaboration and empathy are at the heart of my work. I’m driven by a genuine curiosity about what players want, need, and feel. I believe in designing experiences that players love and that businesses can grow from. It’s not about choosing one or the other — it’s about making smart, empathetic decisions that serve both.
Career history
Wooga
Senior UI/UX Designer (Dec 2019 - May 2025)
UI artist (Oct 2016 – Dec 2019)
Gameloft
Lead 2D/UI Artist (July 2014 – August 2016)
2D Artist (August 2009 – July 2014)
NetLizard
Pixel Artist (June 2007 – August 2008)
Areas of Expertise
UX, UI, Art, Implementation
Tools